View Full Version : Diablo 2 Problem
Benjamino
1st June 2002, 11:14
First off, the game I purchased only came with two cd's. During the "Full" install it asked for one that I didn't have. I asked a buddy and he said there is a third CD in most packs. Was mine shorted or was it left out of the later packaging on purpose? Second, when I try to launch the game under D3D it takes a loooong time to load then bluescreens on me. I rebooted and changed it back to DirectDraw 2D and it still takes a long time to load but at least it does. Now a new problem... the openning menu uses a screen resolution of over 640*480. Why is that? Is there a way to get around that? I am going to get a new monitor soon, but not today. This is stop me from being able play the game... Need some advise here, thanks very much.
Benjamin
Bitterboy
1st June 2002, 13:04
D2 is 3 discs, Install, Play and Cinematics.
The original D2, the whole game is 640x480, the expansion pack has the option of 800x600, but thats as high as the res gets. Also about load times, I'm not sure what you consider a long time, but for me it always took a little while to get the game started up.
P.S. Being stopped from playing isn't nesscessarily a bad thing, lol, *Recovering D2aholic* :D
But yeah, make sure you get the 3rd disc, and sorry but for D2 without X-pack 640x480 is the only option.
Azzuron
3rd June 2002, 02:13
It could be your CDROM. they have alot of problems with cd readers and the copy protection they use. The price if preventing lose of money due to stealing, is to lose money on sales as no one can use it :\
I would check that out on your long load times and such.
Umm. as for 3 discs, yea, thats right. maybe your package just got messed in the setup. it happens. take it back to the store. maybe thats why you got other problems to? an accidental release of the E3 stuff? hah! That would be nice. worth a fortune im sure.
Bruce
3rd June 2002, 13:51
Where did you buy your copy? The other possibilty is that nobody has mentioned is that somehow the copy you purchased is one of those imitation products created by some knock-off artist in a country that doesn't recognize copyright laws.
Azzuron
3rd June 2002, 20:10
true...but its rare to get that stuff in the USA, if he got it from the store...
Benjamino
6th June 2002, 23:27
It was Wally-World (Wal-Mart) I returned it and got a copy that had all three. Now I have two key codes. :)
Azzuron
7th June 2002, 02:15
hehe, well who ever took that software back will probably end up in a heap of trouble. its illegal to allow return of software that is open.
Benjamino
8th June 2002, 00:08
There is a key word here, that word is "Exchange". If the product is deffective, ie: missing CD's, then they have to take it back. Besides, they like me I think. :)
Azzuron
8th June 2002, 02:00
anyone can take a game toss a cd and say it was missing one and get a 2nd copy/some other game of the same value. depends on the store though. but i see your point. USUALLY i think you are supposed to go throught the game designer/distributer. IE: blizzard entertainment, to get defective packages replaced. which is what wally probly does in the end anyway.
zhotfire
8th June 2002, 04:14
Originally posted by Azzuron
anyone can take a game toss a cd and say it was missing one and get a 2nd copy/some other game of the same value. depends on the store though. but i see your point. USUALLY i think you are supposed to go throught the game designer/distributer. IE: blizzard entertainment, to get defective packages replaced. which is what wally probly does in the end anyway.
Yep... with most big department stores, they are the ones that handle the returns for the consumer. How can they afford to do this with the possibility of some ripping them(and the distributors)off? Ask them how much their markup is... you will not be amused. What's that Tim? What are you talking about??? Glad you asked... in order to balance the loss of sales through fraudulent returns and theft, most retail outlets markup their software by a few hundred percent(which is where the suggested selling price come in)! When you see a retail price for $79.99cdn, the cost to the (large muti-national)retailer is probably less than $15. The markup is there to cover fraud, theft and return cost. This is the cost of doing business. When you see a software title in the "bargain bin" for $20cdn, don't think you're getting a "great deal".... you're not. You're just paying the price that they should have sold it for in the beginning, without all the extra liabilities. Case in point: when i worked for Zellers Inc. several years ago a particular software title sold for over $60... the cost, to our store(transportation included to the east coast) per unit, was $8.71.
:mad:
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